I developed this tool while working on Dubai TV ID 2018, it saves alot of time while manipulating time offset for imported Alembic data using vray proxy loader. It has two modes: 1- Offsetting the animation based on its distance from a helper. 2- Manually input the start time. Both options has a random spinner to add some nice variation to the mix. More info and download link can be found here... Kindest Regards
Alaa Al Nahlawi #tool #plugin #maxscript #3dsmax #alembic
If you work in vfx field then you will appreciate this tool, VTrack is a vertices tracking scripted tool that allows you to track a selected vertex or an averaged vertices position of a deformed mesh (Alembic or point cached) and create a point helper with a backed animation of the tracked position. You can use it later as a source for your effect ( blood burst, explosion... you name it) or you can turn on that point animation trajectory so you can visualize the animation pat
Well mesh conform is not something new to 3dsmax but what if it was much more faster and responsive compared to the legacy one with straightforward parameters and options to tweak, for more check the full tool description on scriptspot. And also for more MCG tool check their page here. Download 1.0 ScriptSpot page #mcg #3dsmax #modifier #tool #conform
A small tool I developed while working on StarTrek Beyond to help me control the lights on the go. It allowed me to control lights globally or just the selected ones and I only exposed the following parameters:
Shadow resolution This script supports only standard lights
TargetDirectionallight How it works:
Adjusting the spinners up and down wi
I came across Alessandro Pepe magnetic field Houdini tutorial, and I thought why not doing it in Thinking Particles. each one of the particles in the field will be affected by this velocity vector, it is as simple as:
v1= unit(Prt.v - Neg.v) * (1/dn)
v2= unit(Pos.v - Prt.v) * (1/dp) Neg.v: the position of the negative pole
Pos.v: the position of the positive pole
Prt.v: the position of the particle
dn: distance from the particle to the Negative po
An extended version of the (AClone on curve) modifier that ships with 3ds max, this one adds the ability to read multiple curves per shape and distribute the clones based on the size of the mesh.
Scriptspot.... #MCG #tool #3dsmax
Brick Wall Builder is a scripted plugin created using 3ds max MCG and as the name tells it creates a various shapes of brick walls with huge amount of flexibility like you can choose multiple kinds of stones and apply a random materials to them in addition to changing the position,rotation and scale uniformly or randomly. It's as simple as just picking the shape and the brick and it will do the rest, and when you are done with distribution you like and thought of changing the
Finally FragNoiser is out.
This tool (3ds Max scripted tool) is for adding details for your fractured model's internal faces , cracks and so on.
It offers a built in solution for doing so without the need of external plugins by using 3ds max
default modifiers in a clever and systematic way.
Download FragNoiser: goo.gl/TAZizn
Sample Scene (2013):goo.gl/2AZm8l
For detailed information please check the tool page: vfxarabia.co/#!fragnoiser/c1v3q