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3Ds Max Particle Flow Tutorial

An easy to follow steps on how to convert the default dull random speed into a more interesting random noise pattern.

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This tutorial will explain to you how to grab a mesh and replace it's elements with an object of your choice while reading those elements size and applying it to the result.

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An easy way to create clouds using 3ds max particle flow, bare in mind that you need to use (Voluminance) scripted tool by Jonathan de Blok

to caculate the lighting, don't worry it's very easy to use, and you will find everything inside.

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This is the making of the last shot in Bostani Commercial for chocolate, the Ad was shot in Jeddah,Saudi Arabia and directed by Abdulrahman Al Nahlawi. my task was to design the final transition showing the final logo of the company. It involves a bit of tracking and particles, check it out Here...

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