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    VFXArabia | The VFX creation of Alaa Alnahlawi (علاء النحلاوي)
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    Houdini edge selection to curve
    • May 4, 2020
    • 1 min

    Houdini edge selection to curve

    Update: apparently Houdini has a beta tool for that under the Labs section called "edgegroup_to_curve", it will save you a couple of...
    1,850 views1 comment
    Sidefx Houdini Windows vs Linux
    • Mar 8, 2019
    • 1 min

    Sidefx Houdini Windows vs Linux

    Houdini Windows vs Linux: Well this topic never gets old and I came with my numbers here showing how Linus can breath life in an old rig,...
    4,698 views0 comments
    Houdini Quick tip #10 (Attribute copy by id)
    • Dec 16, 2018
    • 1 min

    Houdini Quick tip #10 (Attribute copy by id)

    I got a task where I had to pick certain parts of a flip and assign a different color (or any other attribute), the normal way to do so...
    3,555 views0 comments
    Houdini Quick tip #09 (Volume slice)
    • Nov 23, 2018
    • 1 min

    Houdini Quick tip #09 (Volume slice)

    A lot of times viewport volume representation is not enough or at least wont show you what's inside, so quick way to MRI scan your volume...
    991 views0 comments
    Houdini image sequence loop, offset and hold
    • Nov 5, 2018
    • 2 min

    Houdini image sequence loop, offset and hold

    Well I thought such task is as easy as dialing a parameter in the texture or file merge node but no this is Houdini and nothing should be...
    5,764 views0 comments
    
Houdini Quick tip #07 (Break each edge into a separate primitive)
    • Oct 18, 2018
    • 1 min

    Houdini Quick tip #07 (Break each edge into a separate primitive)

    I dont know if it is the right title (#explode edges, #detach edges), some times I miss 3ds max when it comes to such tasks, but here you...
    1,077 views0 comments
    Houdini Quick tip #05 (Fix primitive orientation & Flipped normals)
    • Oct 2, 2018
    • 1 min

    Houdini Quick tip #05 (Fix primitive orientation & Flipped normals)

    Sometimes you will be handled such corrupt mesh where some of the primitives are flipped and a simple Normal sop wont fix it for you, you...
    3,111 views0 comments
    
Houdini Quick tip #04 (Points number & Guide font size)
    • Sep 20, 2018
    • 1 min

    Houdini Quick tip #04 (Points number & Guide font size)

    The default small size font is so annoying when you are debugging, well it appears that we can enlarge it ;)
    370 views0 comments
    Houdini Combine / Flatten VDBs
    • Sep 2, 2018
    • 2 min

    Houdini Combine / Flatten VDBs

    I came across two situation that urged me to find a way to combine or let's say flatten vdbs so instead of having multiple densities you...
    1,562 views0 comments
    
Houdini Quick tip #03 (Points number to array)
    • Aug 31, 2018
    • 1 min

    Houdini Quick tip #03 (Points number to array)

    Two ways I found out until now to sort your geometry points number in a detail array attribute: - A conventional and more straight...
    727 views0 comments
    Houdini Quick tip #02 (Copy ramp)
    • Aug 18, 2018
    • 1 min

    Houdini Quick tip #02 (Copy ramp)

    It should be so obvious right clicking on almost anything in Houdini will give you a copy option but I didnt know when it comes to ramps...
    211 views0 comments
    Houdini Benchmark Cores vs Clockspeed (updated)
    • Apr 3, 2018
    • 2 min

    Houdini Benchmark Cores vs Clockspeed (updated)

    Something that's gonna face every artist building a new rig, which is better a fast cpu or more cores. Well let's find out, I'll focus...
    36,237 views30 comments
    Houdini To 3Ds Max Workflow
(Alembic / VDB)
    • Dec 25, 2017
    • 5 min

    Houdini To 3Ds Max Workflow (Alembic / VDB)

    As most of us newly Houdini converts every now and then we tend to move back to our original software to do rendering whether it was 3ds...
    7,002 views1 comment
    Using 2 GPUs to accelerate Houdini (OpenGL + OpenCL)
    • Dec 22, 2017
    • 2 min

    Using 2 GPUs to accelerate Houdini (OpenGL + OpenCL)

    Latest update and still Houdini 17 doesnt support multi GPU acceleration specially when it comes to simulation tasks, but there is a...
    5,924 views1 comment
    How to switch to CPU Opencl
    • Jun 10, 2017
    • 1 min

    How to switch to CPU Opencl

    In some cases (well most) your GPU memory will not be able to handle your large grid simulation, so did you know that you are able to...
    410 views0 comments
    Houdini Pyro for Fumefx artists (Object & Normals Velocity)
    • Mar 19, 2017
    • 1 min

    Houdini Pyro for Fumefx artists (Object & Normals Velocity)

    In this article you will learn how to achieve the same (normals & object) velocity you used to get with Fumefx but with Houdini pyro....
    211 views0 comments
    Compress Houdini VDB & Volume cache files up to 50%
    • Mar 18, 2017
    • 1 min

    Compress Houdini VDB & Volume cache files up to 50%

    In this article you will learn how to compress cache files drastically, we aren't talking about deleting unnecessary attributes before...
    1,847 views0 comments

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