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Houdini Quick tip #03 (Points number to array)
Two ways I found out until now to sort your geometry points number in a detail array attribute: - A conventional and more straight...
Aug 31, 20181 min read


Houdini Quick tip #02 (Copy ramp)
It should be so obvious right clicking on almost anything in Houdini will give you a copy option but I didnt know when it comes to ramps...
Aug 18, 20181 min read


Houdini sliding values
Or tiling values, as you can see if you have values between 0-1 then it will slide and repeat them. I don't know if this tool is handy...
Aug 13, 20181 min read


Houdini Reflection Vector (vex)
I was doing some particle collision and needed some control over the after hit vel vector, did some research and came up with this...
Aug 8, 20181 min read


Houdini Impact Attribute
Extracting impact data is not one of the most straight forward thing you can get out of an RBD, specially when you want it as an...
Aug 6, 20181 min read


Got Featured in Houdini Customer Reel 2018
لله الحمد من قبل ومن بعد تم ادراج أحد أعمالي ضمن بورتفوليو شركة ال Sidefx لعام 2018 , وهي الشركة الصانعة لبرنامج ال Houdini أحد أقوى...
Aug 3, 20181 min read


Houdini Glitters
I created this setup in an attempt to replicate what I normally achieve using 3dsmax PFlow, so this setup has the following...
Aug 2, 20181 min read


The Cosmic Collection
The collection articulates the beauty and romance of the Moon, Planets and Galaxies first explored and celebrated in the late fifties,...
Jul 28, 20181 min read


Houdini UV to world position
It simply works by sampling the target object uv and extract the world position from it, then apply that to our desired shape or object....
Jul 13, 20181 min read


Houdini Rotation matrix (vex)
Matrices is a complex topic for artists, no one can doubt that so I tried my best to put all the known vex method to rotate an object...
Jul 7, 20181 min read
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