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Houdini UV to world position

  • Writer: Alaa Alnahlawi
    Alaa Alnahlawi
  • Jul 13, 2018
  • 1 min read

It simply works by sampling the target object uv and extract the world position from it, then apply that to our desired shape or object. I added and offset parameter in addition to thickness which retain the original object volume. Download...

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