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My nebula tutorial was featured on FXGuide interview with Chris Bond from Thinkbox
It's nice to see your effort being acknowledged, I was surprised to see FXGuide and ThinkBox featuring my tutorial on that interview....
Apr 26, 20171 min read


Thinkbox interview
I thank Thinkbox for having me and writing this great article about my story creating this out of world nebula tutorial the same...
Feb 3, 20171 min read


Krakatoa light control (Scripted tool)
A small tool I developed while working on StarTrek Beyond to help me control the lights on the go. It allowed me to control lights...
Dec 30, 20161 min read


StarTrek Nebula (Making of)
Update: You can get a 4K version of this amazing fly through on shutterstock here.... It’s holiday season and finally I got the time to...
Dec 30, 20165 min read


Star Trek Beyond
Hey everyone, If you’re going to see Star Trek Beyond, stay for the closing credits, and don’t blink! I was glad to be part of Bionic...
Aug 10, 20161 min read


TP Sand Logo
A slightly modified version of the sand solver, it gave me more control and interesting results than the conventional way of just using...
May 11, 20161 min read


TP Sand Man
A step forward from my previous video, I tried to apply the sand effect to a deforming object which was a bit of a challenge. But I was...
May 6, 20161 min read


TP Sand Solver
Based On Eloi Andaluz Thinking particles sand setup, I cached 1m TP particles then used a PRT loader and multiplied the count a couple of...
May 5, 20161 min read
Nanomites
FXTDT course Module 6 Program: 3ds max, PF, Krakatoa Generated from Birth texture operator, I used scripted float to introduce a random...
May 23, 20151 min read
TP6 Flow Operators Tutorial (Fish school)
A small tutorial showing how to use the newly introduced TP6 flow operators to create crowd simulation and how to make them avoid...
Oct 31, 20141 min read
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