Flip:
Container size: (12-5.8-12)
Particle separation : 0.008
Particle count: 25m
Narrow Band : 3
substeps: 2
Sim time: 9h or 3.6m per frame
Cache data size: 68GB
RAM: around 60GB
WW:
Container size: (12-5.8-12)
Particle separation : 0.009 (when I matched the res with flip to be 0.008 it crashed, it's an opencl thing I guess)
Particle count: a max of 7m
substeps: 2
Sim time: 2h or 0.8m per frame
Cache data size: 18GB
RAM: Exceeded 128GB and cached memory reached 75GB
pyro:
Container size: (6-3-7)
Particle separation : 0.015
substeps: 2
Sim time: 17h or 0.1m per frame
Cache data size: 5GB
Note:
-Animation and shark model by Carlos Parmentier
-Cpu i9-7940X @4Ghz
-Ram: 128GB
-SSD or Nvme is a must have.
-More than 8GB gpu is needed, when solving ww I hit the 8GB limit.
-Cache option was turned off for both flip and ww.
-Beauty render with water, displacement and nice reflections is planned.
www.patreon.com/VFXArabia
Regards
Alaa Alnahlawi
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