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Houdini Vellum balloons (wire cut supported)

I built upon the old balloons setup and added the following:

- string will cut now at a specific threshold and a specific point.

- new shaders (Redshift), also the colors now can be changed after the simulation and caching is done, I made a mistake in the previous setup where it was bake with the simulation.

- new balloon model with a tie now ;)

- added a collider to trigger the cut action, also some drag forces to tame the wires down abit.

You can animate the break attribute instead of relying on a collider to cut the ropes.


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