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Houdini Flip mask stick on collision

  • Writer: Alaa Alnahlawi
    Alaa Alnahlawi
  • Jul 8, 2023
  • 1 min read

Creating a custom volume stick mask around collision object to guide your fluid behavior (stick/slide) on that surface.

I made it using two setups (sop level flip / old obj level dop), as you can see in the video it's as simple as assigning stick attribute to a bunch of points to guide you fluid on the desired surface.


Enjoy


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