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Autodesk 3ds Max 2017 (What to expect)

  • Writer: Alaa Alnahlawi
    Alaa Alnahlawi
  • Mar 29, 2016
  • 1 min read


Well it's not official yet but it seems the test version is out there, Here are some of the Autodesk 3ds Max 2017 changes are:

- Viewport navigation: Orbit point of interest / Orbit subobject- Viewport zoom is now infinite

- Local Aligned coordinate system for subobjects. Verts and edges have local coordinate systems.

- mirror tool now has geometry mode

- adds geometry modifier- UV editor; flatten by material id

- UV editor; flatten by smoothing groups

- A lot of new tools in curve editor + buffer curves

- Offset controllers

- Camera sequencer

- Physical material

- Slate material editor can now pick mats from legacy editor sample slots via RMB

- New render added

- ART. Seems like it's the same raytracing engine used in 360, but with animation ability.

- Mental ray is now installed separately (as a sub-component).- Scene converter

- converts scenes to ART renderer.

Here are some screen shot of Autodesk 3ds Max 2017.



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